Thursday, 23 January 2025
News with tag Mega Man  RSS
Capcom's Confusion Has Killed Mega Man

Added: 09.07.2014 1:16 | 1 views | 0 comments


Hardcore Gamer: Mega Man is dying with every passing month. Even compared to the scatterbrained Resident Evil, Mega Man is in a colossal danger zone.

From: n4g.com

Inafune "feels responsible" for poor reviews of Yaiba

Added: 05.07.2014 4:13 | 21 views | 0 comments


GR-UK writes: Keiji Inafune, one of the men responsible for Capcom classics such as Mega Man and Dead Rising, talks several topics on GRTV after recently leaving the company. Comcept's producer discusses Mighty No. 9's status, a possible Soul Sacrifice sequel, thoughts on the Dead Rising movie, Yaiba's reception, horror games and even memories from Zelda: Minish Cap and crowdfunding advice for Yu Suzuki's Shenmue 3.

From: n4g.com

Game of the Month June 2014

Added: 03.07.2014 18:00 | 3 views | 0 comments


June is the one month out of the year where we expect to catch a glimpse of the future of gaming, and sure enough, this year's . But, this heavy dose of nostalgia is just the icing on the cake. Shovel Knight stands tall on its own merits.

Like Mega Man, Shovel Knight thrives on a variety of enemies and platforming challenges, making it near impossible to plow through levels your first time through. But Shovel Knight is a less punishing game than Mega Man ever was; numerous checkpoints per level help stave off the frustration of starting from scratch when you inevitably meet your doom. Of course, if you've got bravery and greed coursing through your veins, the checkpoints strewn throughout each level can be destroyed for extra cash, paving the way for new upgrades and greater feats of shovelry. Likewise, alternate, treasure-lined paths stand out, beckoning for your trowel's sting.

Tread carefully, intrepid knight, but keep your eyes and ears open. Visually, Shovel Knight is a feast for the eyes. Yes, it's lo-fi with an 8-bit lean, and the music is suitably chippy, but you could also characterize it as a game filled with delightful art and a catchy, fast-paced soundtrack. It may be easy to point to the old-school qualities that can be found in every element of Shovel Knight and call it a nostalgia grab, but that top-level analysis ignores the fact that, even though it borrows from the past, it does many of the things it seemingly emulates better than the source material ever did, despite what our memories of the past would like us to think. Still, there's a reason we hold those classics dear in our hearts and minds, and a reason Shovel Knight deserves recognition for standing up to the caliber of its muses, and then some.

From: www.gamespot.com

Game of the Month June 2014

Added: 03.07.2014 18:00 | 1 views | 0 comments


June is the one month out of the year where we expect to catch a glimpse of the future of gaming, and sure enough, this year's . But, this heavy dose of nostalgia is just the icing on the cake. Shovel Knight stands tall on its own merits.

Like Mega Man, Shovel Knight thrives on a variety of enemies and platforming challenges, making it near impossible to plow through levels your first time through. But Shovel Knight is a less punishing game than Mega Man ever was; numerous checkpoints per level help stave off the frustration of starting from scratch when you inevitably meet your doom. Of course, if you've got bravery and greed coursing through your veins, the checkpoints strewn throughout each level can be destroyed for extra cash, paving the way for new upgrades and greater feats of shovelry. Likewise, alternate, treasure-lined paths stand out, beckoning for your trowel's sting.

Tread carefully, intrepid knight, but keep your eyes and ears open. Visually, Shovel Knight is a feast for the eyes. Yes, it's lo-fi with an 8-bit lean, and the music is suitably chippy, but you could also characterize it as a game filled with delightful art and a catchy, fast-paced soundtrack. It may be easy to point to the old-school qualities that can be found in every element of Shovel Knight and call it a nostalgia grab, but that top-level analysis ignores the fact that, even though it borrows from the past, it does many of the things it seemingly emulates better than the source material ever did, despite what our memories of the past would like us to think. Still, there's a reason we hold those classics dear in our hearts and minds, and a reason Shovel Knight deserves recognition for standing up to the caliber of its muses, and then some.

From: www.gamespot.com


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